Modeled, Shaded and Lit various props
Directed by Antoine Fuqua to be played at the Oscars
In charge of modeling, lighting and rendering various elements
Replaced tire completely, added hand to side of Porsche
CG set extension for subway stations
re-modeled/Textured/Animated subway train
Modeled, Lit and Shaded environment
Modeled, lit and textured Vaseline tin
animated and shaded tinfoil
created credit card end tag as well as almost completely overhauling the supplied motiongraphics
Modeled and shaded various elements including the cuttle fish, tooth chair and toast.
provided model/animation assistance
Animated, modeled, shaded and lit various elements
Modeled and shaded the Box and modeled/shaded various props/garments
Modeled, Textured, Animated and Lit various elements
Modeled/textured cake tree stump.
Modeleted/textured chainsaw
Created outro animation
Directed by Peter Berg.
Responsible for replacing green screen with 100% CG modeled, lit and textured Boylston Street
Modeling/Texturing/Animating/Rendering
Modeled/Rendered coffee cup to be replaced in end tags
Animated overlays using After Effects.
Modeled, textured and rendered various rude bubbles
The Movie That Will Never See the Light of Day
CG set extensions for main battle scene
responsible for modeling/texturing and rendering various BG elements
CG set extensions using scanned lidar data as reference
Modeled/Simulated/Rendered various debris during hurricane sequence
Responsible for modeling/lighting and shading various background elements
Responsible for modeling/shading/lighting and rendering various assets and shots
Modeled/Textured and Animated tents
Responsible for the two ending shots of movie
Modeled/Textured/Simulated/Animated/Rendered
Modeled/Textured soccer balls
Responsible for modeling dragons
Animated elements in After Effects.
Try to not fall asleep
modeled/rendered speaker
Modeled/Animated/Rendered/Composited various CG and real elements
Shaded/Lit and rendered various CG elements
Modeled/Lit/Shaded/Rendered various shots
Modeled/Animated/Shaded and Rendered the end tag
Modeled and textured the box along with the microphone. Simulated the mic cord.
Modeled and textured the box as well as various CG elements
CG set extensions
Modeled/Animated/Rendered various tools of death
Modeled and textured the box. Modeled and textured his clothing using Marvelous Designer, Subtance Painter and Maya
modeled/rendered/simulated debris
CG supervisor for on and off site freelancers
look dev’d a hybrid 2D/3D simulated explosion.
Modeled and textured various props
Added dirt to the then clean blue tacoma using both Nuke and Maya
Modeled/Rendered CG drones
Modeled/Simulated/Rendered text
Lookdev’d/Rendered UFO Beam.
Modeled/Animated/Composited UFO abduction in the end tag
CG set extension
CG crowd extension
Created digital ring beams
CG set extensions
Simulated/Rendered rope lights
CG set extensions
Digital ring beam animations
CG set extension
Rope simulations
Modeled/Rendered various props
Responsible for Beriev A-100 model
modeling/texturing/shading
CG set extensions
Rope simulations
Bullet animations
Modeling/Shading/Texturing/Animating
CG set extensions
CG set extensions
Digitally destroying front end of car
Modeling/Texturing/Rendering buses, Black Betty
Adding reflections from environment onto set cars
CG set extensions
Digital Dog
interactive light on talent from CG extensions
modeled and textured the box
CG set extension
Digital Rainforest creation and rendering